Week 4: Self and Others
Where do complex things come from?
- Creationism vs. Natural Selection
- Problem with Creationism:
- Pushes back the questions; Evidence for evolution; Occasional poor design
- Natural Selection:
- Random variation
- Which give rise to differences in survival and reproduction and gets passed from generation to generation
- Gives rise to “that perfection of structure that justly excites our imagination”
Misconceptions about evolution and psychology
- Natural selection causes animals, including humans, to want to “spread their genes”:
- Wrong. Ultimate vs. Proximate Causation
- Natural selection entails that everything is adaptive.
- Wrong. There are adaptations but also by-products and accidents.
Life is impossible without emotions.
Types of Smiles
- Happiness smile/Duchenne smile
- Greeting smile
- Coy smile (desire to affiliate)
Kin Selection
- A gene will spread in a population if either:
- It increases the changes that the bearer of that gene will survive
- It increases the chance that other individuals who also possess that gene will survive.
Attachment
- Child’s attachment to parents
- The cupboard theory (Skinner): Conditioning, rewards, food
- Innate attachment (Bowlby):
- Positive force: drawn to mother for comfort
- Negative force: fear of strangers
- Innate need to attach to a main attachment figure
Reciprocal Altruism (Trivers): “If you scratch my back I’ll scratch yours.”
Prisoner’s Dilemma
- Best strategy, Tit-for-Tat (1st time cooperate, then copy what others did in previous trial.)
- We feel gratitude and liking for people who cooperate with us. This motivates us to be nice to them in the future.
The Ultimatum Game
- The Irrational approach: Unfair distributions are unacceptable. B would reject them out of spite. A has to offer more.
The Usefulness of irrationality
- A rational person is easily exploited. Response to provocations and assault will always be appropriate.
- A person with a temper has an advantage. “Mess with me and I’ll kill you.
- If this is convincing, the person won’t be messed with.
Cultures of Honor (e.g. Scottish Highlanders, Masai warriors, Bedouin tribesman)
- Can’t rely on the law
- Resources are easily taken.
- Reputation for excessive violent retaliation is essential to keep your resources.
- What difference does it make?
- Gun laws
- Corporal punichsment and capital punishment
- Attitude towards the military
- More forgiving towards crimes of honor
- Higher rate of violence but in certain circumstances
Social Priming: Subtle cues can exert large, unconscious influences on human behavior.
Self
- Spotlight effect: People tend to believe that they are being noticed than what they really are.
- Lake Wobegon effect: People’s tendency to overrate themselves.
- Self-Serving Bias: Positives are a result of ourselves. Negatives are a result of external factors.
- Cognitive Dissonance Theory: The tendency to reduce unpleasant feelings.
- Avoid inconsistent information, e.g. Confirmation bias
- Insufficient justification effect: people are more likely to engage in a behavior that contradicts their beliefs when offered a small than large award.
Attribution Theory
- Attribution: a claim about the cause of someone’s behavior; Seeking a reason for the occurrence of events/behaviors.
- Heider: “We intuitively attribute others’ actions to personality characteristics.”
- Person Bias
- Fundamental attribution error: underestimate environmental, situational factors while overestimating dispositions and personality.
Liking
- Why do we like other people?
- Familiarity
- Similarity
- Attractiveness
- The Matthew Effect: Rich get richer, poor and poorer.
- Self-fulfilling Prophecy/The Pygmalion Effect: Our expectation of others creates reality or influences behavior of ourselves and others.
- Three levels of stereotypes:
- Public
- Private
- Implicit
Week 5: Variations
How are we different?
- Gender Identity, Sexual Preference, Happiness, “Success” vs “Failure”, Mental illness, Personality, Intelligence
Personality
- Person’s general style of dealing with other ppl and the world.
- Assessing Measures of Personality:
- Reliability: Consistency of results on same person
- Validity: How well it is measuring what it is supposed to measure.
The Big Five Personality Factors (OCEAN)
- Neuroticism vs. Stability
- Extroversion vs. Introversion
- Openness to experience vs. Non openness
- Agreeableness vs. Antagonism
- Conscientiousness vs. Undirectedness
- Conclusion:
- Stable over many years (more after 30)
- Agreement across multiple observers
- Predicts real world behavior
Defining and Measuring Intelligence
- Charles Spearman: Two factors, general intelligence (g), specific ability (s)
- g accounts for similarity in results; s accounts for differences in results.
- Standardized scoring of IQ tests
- Raw scores converted to standardized scores
- Normal distribution with mean of 100, standard deviation of 15
- How valid are IQ tests? Meaningful but also self-fulfilling prophecy
Why are we different?
- Genes & Environment
- Nature & Nurture
Behavioral Genetics
- Heredity: Proportion of variance due to genetic differences
- Shared Environment: Proportion of variance due to the environment shared by family members.
- Non Shared Environment: Proportion of variance due to all other factors.
- Heredity, shared and non shared environment together contributes to behavioral differences.
- Tools of Behavioral Genetics:
- Monozygotic twins, 100% overlap in genes
- Dizygotic twins, 50% overlap in genes
- Adopted siblings, 0% overlap in genes
Parenting
- Flynn Effect: Environmental factors have a huge impact on behaviors.
- Child Effect:The child is making the parents good, not vice-versa.
Mental Disorders
- DSM — 5: Manual for assessment and diagnosis of mental disorders.
Schizophrenia
- ~1% of the world population, not Multiple Personality Disorder
- Positive symptoms:
- Hallucinations — sensory
- Delusions — irrational belief
- Disorganized speech
- Disorganized behaviors
- Negative symptoms:
- Absence of normal cognition
- Subtypes of Schizophrenia:
- Paranoid: delusions of persecution, grandeur
- Catatonic: unresponsive to surroundings
- Disorganized: delusions and hallucinations with little meaning
- Undifferentiated: hard to classify types
- Likelihood increases from general population to twins but not 100%.
- Possible environmental triggers:
- Early: difficult birth, prenatal viral infection
- Later: stress producing circumstances, difficult family environment
Mood Disorders
- Major Depressive Disorder:
- “A severely depressed mood that lasts 2 or more weeks and is accompanied by feelings of worthlessness and lack of pleasure, lethargy, and sleep and appetite disturbances.”
- At least 2 weeks, average episode is 12 weeks
- Affects women more than men
- Highly heritable, some role of norepinephrine and serotonin
- Patterns of negatively biased thoughts
- Bipolar Depression:
- Mania + Depression
- Highly heritable
- Interesting association with creativity (Van Gogh)
Anxiety Disorders
- A diffuse, vague feeling of fear and apprehension
- Primary disturbance is distressing, persistent anxiety or maladaptive behaviors that reduce anxiety.
- Generalized Anxiety Disorder:
- Intense, irrational fears of objects, event, situations; More or less constant worry about many issues that seriously interferes with functioning.
- ~5% of people have it at some time in their lives.
- Physical symptoms: headaches, stomachaches, muscle tension, irritability.
- Related genetically to major depression and childhood trauma.
Phobias
- Preparedness theory: you are psychologically “ready” to be afraid of something (often associated with ancestral environment)
Obsessive-Compulsive Disorder (OCD)
- Obsessions are irrational, disturbing thoughts; Compulsions are repetitive actions to alleviate obsessions.
- e.g. washing hands, check for home keys
Dissociative Disorders
- Disassociation: Person suddenly becomes unaware of some aspect of their identity or history; Some degree of dissociation is normal.
- Dissociative Amnesia / Psychogenic Amnesia:
- Only shows memory loss
- Often selective loss surrounding traumatic events; Person still knows identity and most of their past; Can also be global loss of identity without replacement with a new one.
- Dissociative Fugue / Psychogenic Fugue:
- Global amnesia with identity replacement (leave home, develop a new identity, no recollection of former life); “fugue state”
- Dissociative Identity Disorder / Multiple Personality Disorder:
- Two or more distinct personalities manifested by the same person at different times.
- Causes: Pattern typically starts prior to age 10; Mostly are women; Most report recall of torture, sexual abuse as children and show symptoms of PTSD.
- Less than 25% psychiatrists believe DID is a valid disorder.
Personality Disorders
- Extreme /Inflexible Personality Types:
- Paranoid, narcissistic, dependent, histrionic, borderline
- Antisocial personality disorder:
- Typically male; Selfish, callous, impulsive, promiscuous; Some people could have it but also reach great power.
Therapy
- Psychodynamic Therapy (Freud): Focus on underlying causes and not symptoms:
- Many session per week, could lasts for years
- Use free association, dream analysis
- Behavior therapy (Skinner):
- Identify and correct distorted thinking.
- Cognitive Behavioral Therapy (CBT)
- Medical interventions:
- Antipsychotics, anti-anxiety, antidepressants
- Electroconvulsive therapy
- Transcranial magnetic stimulations
- Does therapy work?
- Generally people in treatment do better than those not; Some types of therapy work better for specific problems; Some therapists are better than others.
Week 6: Happiness
Happiness
- Happiness is a goal-state animals have evolved to pursue; a signal that needs to be satisfied.
- Happiness is highly heritable.
- Happiness has a genetically-determined range
- Happiness doesnt change as much as you think.
- Happiness is relative; Happiness is influenced by absolute and relative factors.
- Our judgments about the pleasure and pain of past events are skewed. Endings matter.
Why dont life events matter as much as we think they will?
- Failure to appreciate day-to-day irrelevance of certain events
- The logic of the set-point: we adapt to good and bad things.